Cinelerra is the most advanced non-linear video editor and compositor for Linux. Cinelerra also includes a video compositing engine, allowing the user to perform common compositing operations such as keying and mattes. Cinelerra includes support for very high-fidelity audio and video: it processes audio using 64 bits of precision, and can work in both RGBA and YUVA color spaces, using floating-point and 16-bit integer representations, respectively. It is resolution and frame rate-independent, meaning that it can support video of any speed and size.
Fanboi nonsense. There are many reasonably priced software packages out there that will do all and more than most folks want and need. We need to edit videos from two 1080p fixed point camera sources on a daily basis. The package we use costs less than $100 and puts many of the so called “professional” systems to absolute shame. Regrettably it’s WIndows only, but if it works, use it.
With this editor, users will get numerous titles and transitions, support for most video and image formats. You also get a fantastic export feature that lets you export files in various formats. As previously mentioned, the software caters to the demands of novice learners; expert users need not be disappointed; it provides support for professional video formats such as 4K.
The most promising or also often called best Linux free video editor of all, OpenShot has a long history of development and should be mature and stable. I downloaded the latest Openshot from its PPA since the one in the main Ubuntu repositories is, rather perplexingly, a very old and outdated version. Once OpenShot is opened, it appears very easy to use. The default layout is simple and intuitive, and there are even hints that pop up the first time you use it! I drag-and-dropped a few videos I had taken in preparation for this post, and boy, was I disappointed with this so-called best Linux video editing software.
I use Blender 3d for most of my video editing. You can do things with it that you would not beleave! Problem is that Blender3d is its own world and learning it takes time. It is something for a pro with some 3d modeling skills or a normal person that can read and is willing to learn the GUI. Wait for Blender 3D 2.5 to come out. It has an all new interface and new improved work flows! Should be out in a month or two…