Blender is the 3D computer graphics software. It is also open source and freely available, mainly used for visual effects, video games, animated films and 3D interactive application. This software is written python, c and c++. This software has main features such as skinning, 3D modeling, texturing, UV unwrapping, smoke and fluid simulation etc. some of specially for computer graphics in video editor that are rendering, video graphics editing, animating, sculpting, compositing, match moving, camera tracking, particle and soft body simulation. Also supports primitive's geometric including 3D vector graphics. Its special scan-line ray tracing can export in various variety system for internal render engine.
That was the first video editing software package I bought for making home movies. It was easy to use, intuitive even, although some bits were a bit clunky. After making 20 or so coasters, it turned out to be near impossible to burn DVDs. Going online I discovered that burning DVDs was a common problem that upgrading wouldn’t help so I bought Vegas. Since my goal is primarily making home movies for distribution to a far flung computer illiterate family (and that isn’t even just the octegenarians) this is important.
The problem average people have with Cinelerra is that it is truly complicated and requires time spent learning about the real underpinnings of video production technology in order to use it to its full potential. But the learning is worth it. What a person learns by digging deep into the intricacies of video production will allow a deeper understanding of what is going on with even “hand-holding” software.
IP Rights: means (i) patents, pending patent applications, designs, trade marks and trade names (whether registered or unregistered), copyright and related rights, database rights, knowhow and confidential information; (ii) all other intellectual property rights and similar or equivalent rights anywhere in the world which currently exist or are recognised in the future; and (iii) applications, extensions and renewals in relation to any such rights.
Last 5 years of my 7 years Linux experience I was regularly challenged by day-to-day video editing tasks. Main content was 720p/1080i/1080p in ts/m2ts/mp4/mov. The most useful instruments that produced a really nice results was combination of avidemux, kdenlive and VirtualDub (under Wine). As per my experience you are able to get excellent results with those tools but the problem is workflow really uncertain and not stable sometimes. Lack of features also has place. But the situation changes. Right now Kdenlive project is really nice. It has tons of features and stable enough for relatively serious editing/finishing. I am sure this won’t be too hard for any person interested to learn Kdenlive workflow. Otherwise this person is too lazy for Linux in general. You may find plenty of video lessons on ytube/vimeo.
Hi! I'm Zohaib Ahsan, contributor to FOSS Linux. I'm studying computer science, I’ve learned a thing or two about operating systems that are based on Linux. This has made me join FOSS Linux where I can share what I have learned with the rest of the world. Not to mention — some major tea is going to be spilled as well — as I share with you the latest developments in the world of Linux.
Linux gets my pick as the best multi-media production platform because it is flexible, efficient, and secure. Your system resources are going to your work, rather than in supporting a bloaty operating system further bogged down by marginally-effective anti-malware software. In our previous installment we covered a range of excellent drawing and painting, photography, 3D rendering, and desktop publishing applications for Linux. And my favorite Linux distros for serious multi-media production.