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Blender – 3D animation suite (cross-platform) : Blender is a 3D graphics application. It can be used for modeling, UV unwrapping, texturing, rigging, water simulations, skinning, animating, rendering, particle and other simulations, non-linear editing, compositing, and creating interactive 3D applications, including games. Blender’s features include advanced simulation tools such as rigid body, fluid, cloth and softbody dynamics, modifier based modeling tools, powerful character animation tools, a node based material and compositing system and Python for embedded scripting.

OK, as what we use in our office, bearing in mind that we need to do rapid editing and splicing of 1080p video from two fixed point cameras, we use http://www.womble.com/ DVD Wizard. The cameras (yes two) get plugged in, the files are dropped on the time lines and within seconds we can start editing. Moving through the files, editing and splicing, is fluid and quick. Rendering the final product is, of course dependent on format as you’d expect but we tend to batch our work and let the jobs run overnight.
first time comments,been using linux now for about 3 years and boy have i learned a lot.mostly into making movies and iam always looking for better and easier software.self taught,trial and error but hard knocks teaches us how to help ourselves and others.not throwing any stones,about the easiest program is ubuntu,set-up with devede,google chrome,vlc,k3b,k9 copy,deluge,ktorrent,transmission,and so far have bee n able to do everything i need to do.always trying to better myself so iam going to try cinnelera.good luck to all. s sparkey
Simply wonderful! One of the few cross platform video editors that has lightning fast editing preview without having to create proxy clips for every step owing to GPU preview. A huge advantage considering the amount of time saved in having to not wait for proxy clip generation thereby allowing for a more flexible workflow. Beautifully blended workflow combining a bit of premiere and a slight bit of after effects. Having the control to edit content visually by resizing or moving clips and other elements directly on the editor / viewer gives a tremendous amount of creative freedom. See More
Fanboi nonsense. There are many reasonably priced software packages out there that will do all and more than most folks want and need. We need to edit videos from two 1080p fixed point camera sources on a daily basis. The package we use costs less than $100 and puts many of the so called “professional” systems to absolute shame. Regrettably it’s WIndows only, but if it works, use it.
By far, this is the most professional video editor for Linux available in the market. DaVinci Resolve is a powerful video editor and is commonly used by cinema production houses all over Hollywood. It comes with amazing features such as editing, professional audio post-production, and color correction, enabling professionals to create TV-shows and even movies.
Whether you’re cutting a feature or just editing a short or two or even a youtube video, having an NLE that you don’t have to wonder about (whether it’s going to just slowly fall apart) is preferable. What is the basic stuff most people use? I’m a rather accomplished editor and I find that even for the simplest projects I tend to use advanced techniques. However, that doesn’t stop me hoping that someday someone is going to create an NLE for Linux (commercial or not) so that I can make the switch full time. Because I love the command line and I love the free part, and I like being part of the friendly community…the more time I can spend hacking wifi the better.
I have worked with several commercial offerings including Final Cut Pro, Premiere and Video Wave. I recently used Cinelera (on Ubuntu Hardy) on several projects and I like it very much. Cinelera is much more powerful than Video Wave and is more near the class of Final Cut Pro and Premiere. Sure, Cinelera has some stability issues from time to time but they are not major and it also recovers nicely since it saves your most recent changes anyway. To be fair, I have seen similar stability issues with the commercial products as well so I do not find this aspect of Cinelera any different.
Fanboi nonsense. There are many reasonably priced software packages out there that will do all and more than most folks want and need. We need to edit videos from two 1080p fixed point camera sources on a daily basis. The package we use costs less than $100 and puts many of the so called “professional” systems to absolute shame. Regrettably it’s WIndows only, but if it works, use it.
This video editor has the ability to move things in the visual space straight in the viewer panel compared to the others where you need to change some value of x or y to scale or move things in your composition. This might not matter much in many cases but if you have a lot of elements moving or scaling throughout your scene, this is the fastest and a much more intuitive method than having to adjust the scale/position values of individual axes separately. This again is a big reason why I prefer an alpha (a damn good alpha) version of this software than a stable release of Kdenlive. See More
I use Blender 3d for most of my video editing. You can do things with it that you would not beleave! Problem is that Blender3d is its own world and learning it takes time. It is something for a pro with some 3d modeling skills or a normal person that can read and is willing to learn the GUI. Wait for Blender 3D 2.5 to come out. It has an all new interface and new improved work flows! Should be out in a month or two…

The trade off is often money fortime, and the market reflects that. Tools aimed at “pros” tend to be expensive because they are based upon the money saved by their market. Few amatuers or casual users will fork out thousands of dollars for software in order to save a bit of time–even if it would be cost-effective for them, since many people never bother to do cost-benefit analysis.


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If I was willing to continue using commercial ransomeware, what I would be doing right about now would be switching to Apple, because apple video editing does everything you need and it works. Every time over the last few years I’ve asked anyone who has made their own professional looking video what software they used, the answer is ALWAYS Apple. I know somebody who mailed all of his original home movies (we’re talking film here) to Europe so a relative using Apple could make them into DVDs. But Apple’s too busy turning into big brother for my liking, so if I have to start over, I’m migrating to Linux. There is no point in struggling to learn something new and even get good at it only to have control of your work wrested from you by corporate controls.
i want a good program that is good for making amvs (animated music videos) basically editing clips, adding effects and audio, which i am sure that most if not all video editing software does. from what i read here if i really want to go advanced i could use blender but i tried blender (for 3d modeling only though) and its quite hard. i will try it again and learn in but i am looking for something a bit simpler yet with lots of good effects. which one on this list (or not on the list) is good for a beginner. i have used Windows Live Movie Maker which is pretty simple and i know my way around it ok, maybe there are some features in it i don’t know about but i know a decent amount about it. maybe i would like something a bit more advanced but not too advanced.
This tool is way ahead of the current OpenSource alternatives. Whilst Blender is a 3D tool with a video editor, this is a video editor with a 3D modeler and it does video editing very well. Motion stabilization, transitions, color grading... all shine. If you don't mind using a closed source application, this is the best free (and possibly non-free) video editor as of 2019. See More
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