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Coming from a film editing background I *know* how to edit, it’s just the tools I need to master. It should not be that hard. What’s finally pushed me over the edge is that the windows codec is broken (I have the worst lemon version of XP you can imagine) so that I can’t even see the images for the thousands of hours of video I have recorded with my Canon camera in the premium video editing software available for Windows But I can’t replace the codec because Windows thinks it works, so it won’t reinstall. Which is too bad because I slaved to learn that bloody commercial editing software that cost a bomb and got quite good at it. But intuitive? No way, Pierre.
I am getting a bit sick of comments like this. Use BLENDER 3D!!!!!!!! It does not crash, it is powerful and it has more features than anything that you could pay for. How many programs out there can do camera tracking? Inserting animanton into your film using camera tracking? Complex fades that interack with your own art work? Plus of course all the basics. Be sure to watch the new film coming out that is made by the Blender foundation using almost nothing but blender. It is called Tears of Steal and should be out soon! (late August 2012)
Even though Olive is in the early stages of development (version 0.1.0 Alpha at the time of writing this article), some users are already using it to produce content on a regular basis, and its developers are making rapid progress, which is evident from their activity on GitHub. Hopefully, they’ll be able to keep up the current pace and give all Linux users the video editor they deserve.
Just like OpenShot, it is incredibly easy to learn and use this software. Flowblade gives its users the features of video transitions, watermarks, batch rendering, and drag & drop support. In addition to that, it also supports various image/audio/video formats. It also supports proxy video editing. As I already mentioned, it’s a method of editing in which original media clips are presented on a timeline by proxy clips for light-weight editing. The full resolution of the video will be used while wrapping up the project.
I have worked with several commercial offerings including Final Cut Pro, Premiere and Video Wave. I recently used Cinelera (on Ubuntu Hardy) on several projects and I like it very much. Cinelera is much more powerful than Video Wave and is more near the class of Final Cut Pro and Premiere. Sure, Cinelera has some stability issues from time to time but they are not major and it also recovers nicely since it saves your most recent changes anyway. To be fair, I have seen similar stability issues with the commercial products as well so I do not find this aspect of Cinelera any different.
Blender is the 3D computer graphics software. It is also open source and freely available, mainly used for visual effects, video games, animated films and 3D interactive application. This software is written python, c and c++. This software has main features such as skinning, 3D modeling, texturing, UV unwrapping, smoke and fluid simulation etc. some of specially for computer graphics in video editor that are rendering, video graphics editing, animating, sculpting, compositing, match moving, camera tracking, particle and soft body simulation. Also supports primitive's geometric including 3D vector graphics. Its special scan-line ray tracing can export in various variety system for internal render engine.