The ubiquitous Kdenlive strikes again. It has been around for years and is used by many people. I tried to use it a few months ago, but it was completely unusable. It often didn’t start, and when it did, it crashed and refused to export properly. However, for this article, I installed the latest version from the Kdenlive PPA and tried it out. Things have changed. Oh my, how things have changed.
Hi! I'm Zohaib Ahsan, contributor to FOSS Linux. I'm studying computer science, I’ve learned a thing or two about operating systems that are based on Linux. This has made me join FOSS Linux where I can share what I have learned with the rest of the world. Not to mention — some major tea is going to be spilled as well — as I share with you the latest developments in the world of Linux.
Pierre and Megan, you’ve been trolling these comments for two full years, now. I can see, after carefully reading all of the commentary and the thought behind each of them, that you both are only here to troll and discourage. Neither of you have offered any real concrete proof of anything, and you’ve used smoke and mirrors to try to defend merely what are empty opinions. After two full years of trolling this particular page it’s about time you both got told to get a life.
Pitivi has been around for a few years too. This video editor for Linux is a GNOME application and is designed to fit into the GNOME desktop. (I assume it will work just fine in KDE or XFCE too.) Installing it requires the use of Flatpak, but they give rather easy-to-use instructions on the Pitivi website, and I had no problems at all. Drag-and-drop seems to be well supported, and it first transcodes videos before they can be used, which takes a few minutes or seconds, depending on the size of each. But it appears the videos can still be used during this process.
Ya know, I have to chime in here. I am using Ubuntu. I love it but what I don’t love is the attitude of some of the Ubuntu techies. I am not a programmer but I am far from computer illiterate, in fact, over the weekend I was in the company of a computer programmer who complimented me on my knowledge…self-taught at that. I like the challenge of Ubuntu but sometimes you just need a question answered that will help you move on to your next phase of research. I sometimes spend weeks…WEEKS, researching a problem before I ask a question. And that is not a complaint…I like doing the research. What I don’t like are the snotty responses you sometimes get from the techies…almost as bad as Mac lovers. So I have learned not to bother with the Ubuntu support sites so much and just do general research on the ‘net , like YouTube (where I have found many of my answers, thank you). On the one hand…it’s too bad some of the attitudes are so cheeky. On the other hand, I learn a lot.
After experiencing various crashes (on Ubuntu 9.04) with Avidemux, LiVES, and Kino, I switched to Cinelerracv. I had avoided switching becasue it was a bit intimidating at first. Then I discovered the tutorials atAkirad, and with some effort, have mastered its capabilities. Combined with FFMPEG (and a neat little GUIfor it called WinFF) and Audacity for specialized audio work, I have a suite that can do whatever I want and produce it in whatever format I desire. Thanks for the reviews. They provide a great path for investigation…
Linux gets my pick as the best multi-media production platform because it is flexible, efficient, and secure. Your system resources are going to your work, rather than in supporting a bloaty operating system further bogged down by marginally-effective anti-malware software. In our previous installment we covered a range of excellent drawing and painting, photography, 3D rendering, and desktop publishing applications for Linux. And my favorite Linux distros for serious multi-media production.
Blender – 3D animation suite (cross-platform) : Blender is a 3D graphics application. It can be used for modeling, UV unwrapping, texturing, rigging, water simulations, skinning, animating, rendering, particle and other simulations, non-linear editing, compositing, and creating interactive 3D applications, including games. Blender’s features include advanced simulation tools such as rigid body, fluid, cloth and softbody dynamics, modifier based modeling tools, powerful character animation tools, a node based material and compositing system and Python for embedded scripting.