If I was willing to continue using commercial ransomeware, what I would be doing right about now would be switching to Apple, because apple video editing does everything you need and it works. Every time over the last few years I’ve asked anyone who has made their own professional looking video what software they used, the answer is ALWAYS Apple. I know somebody who mailed all of his original home movies (we’re talking film here) to Europe so a relative using Apple could make them into DVDs. But Apple’s too busy turning into big brother for my liking, so if I have to start over, I’m migrating to Linux. There is no point in struggling to learn something new and even get good at it only to have control of your work wrested from you by corporate controls.
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The developers of the Pitivi editor believe that a video editor should be flexible, and efficient. Users can choose from simple views, to a complex mode that allows experienced users to make finer edits to their project. Users get access to “hundreds of animated effects, transitions and filters”, great looking audio waveforms in the project timeline, and a timeline that supports lots of different video and audio codecs.
The option to group multiple video and/or audio tracks is absolutely marvelous for use with multiple view angles and sound tracks. This permits you to modify all the tracks at the same time and prevents the need to constantly re-synchronize your clips. KDENlive can also edit multiple selected tracks at once without grouping them, which permits great flexibility when changing edits. See More
Last 5 years of my 7 years Linux experience I was regularly challenged by day-to-day video editing tasks. Main content was 720p/1080i/1080p in ts/m2ts/mp4/mov. The most useful instruments that produced a really nice results was combination of avidemux, kdenlive and VirtualDub (under Wine). As per my experience you are able to get excellent results with those tools but the problem is workflow really uncertain and not stable sometimes. Lack of features also has place. But the situation changes. Right now Kdenlive project is really nice. It has tons of features and stable enough for relatively serious editing/finishing. I am sure this won’t be too hard for any person interested to learn Kdenlive workflow. Otherwise this person is too lazy for Linux in general. You may find plenty of video lessons on ytube/vimeo.
There’s often this misconception that there are not that many video editing software for Linux out there — however, this is not the case. With the growing popularity of Linux-based operating systems, software development companies have no choice but to focus on making software specially designed for Linux distros. Accordingly, you can find several video editors on the internet for almost any Linux distribution that you are using.
A non-linear editing system (NLE) is a video editing (NLVE) or audio editing (NLAE) system which can provide editing method for video clips or frams. You will be able to access any frame in a video clip. Non-linear editing is done for film and television post-production. However, the cost of editing system gone down and non-linear editing tools (including software) are now within the reach of most home users.
Davinci Resove is another non open source video editor for linux, like Lightworks. It used to be a very excellent color grading software, and now, it's a great video editor as well. You can do all the basic editing and some of the advanced editing on the free version (multi-camera editing, 3D editing, motion blur effects, and spatial noise reduction, etc are only available on the paid version)
Cinelarra is for video producers who need more than OpenShot, and who want a native Linux professional-quality video editor that supports high-resolution audio and video, and advanced features such as hue and saturation, overlays, denoising, compression, normalization, time stretching, realtime effects, nested sequences, color balance, image flipping, text-to-movie, batch render and batch capture, compositing, and much more. Cinelarra has nice integration between audio and video, and makes it easy to control synchronization. Blender and Cinelarra work well together; create your splendid animations in Blender and then integrate them into a movie in Cinelarra.
I usually edit short videos from my life like play with kids, travel and bike rides, and sometimes do software project demos and tutorials. I tried all major tools in linux for video editing. Blender seems to be the most feature rich and consistent. It allows me to handle 4k video on my oldish laptop. It always feels so good that I buy its future for 20-50 bucks time to time. See More
Like you, I’ve never been able to keep Cinelerra open for more than 10 minutes but in my case, the reason wasn’t the ugly UI. The problem is rather that it is a total crashfest! I do not know a single piece of software under Linux that exhibits that many lockups, race conditions, segfaults etc etc. Heck, on my system, it can’t even load a project that it saved 2 minutes earlier without crashing and that sadly ruins the featurewise winner of the competition completely.
Linux gets my pick as the best multi-media production platform because it is flexible, efficient, and secure. Your system resources are going to your work, rather than in supporting a bloaty operating system further bogged down by marginally-effective anti-malware software. In our previous installment we covered a range of excellent drawing and painting, photography, 3D rendering, and desktop publishing applications for Linux. And my favorite Linux distros for serious multi-media production.
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The latest version of DaVinci Resolve features a dual timeline that allows users to quickly navigate the whole edit and trim without zooming and scrolling. There’s also a brand-new video editing engine that leverages machine learning to enable features such as facial recognition, speed warp, and others. All in all, DaVinci Resolve shows just how far Linux video editors have come over the years.
The trade off is often money fortime, and the market reflects that. Tools aimed at “pros” tend to be expensive because they are based upon the money saved by their market. Few amatuers or casual users will fork out thousands of dollars for software in order to save a bit of time–even if it would be cost-effective for them, since many people never bother to do cost-benefit analysis.
Blender – 3D animation suite (cross-platform) : Blender is a 3D graphics application. It can be used for modeling, UV unwrapping, texturing, rigging, water simulations, skinning, animating, rendering, particle and other simulations, non-linear editing, compositing, and creating interactive 3D applications, including games. Blender’s features include advanced simulation tools such as rigid body, fluid, cloth and softbody dynamics, modifier based modeling tools, powerful character animation tools, a node based material and compositing system and Python for embedded scripting.