I am getting a bit sick of comments like this. Use BLENDER 3D!!!!!!!! It does not crash, it is powerful and it has more features than anything that you could pay for. How many programs out there can do camera tracking? Inserting animanton into your film using camera tracking? Complex fades that interack with your own art work? Plus of course all the basics. Be sure to watch the new film coming out that is made by the Blender foundation using almost nothing but blender. It is called Tears of Steal and should be out soon! (late August 2012)
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That said, I am also long time ‘nix user (from before we had the GUI) and other OS. Linux has its place but fast video editing isn’t one of them. My office needs to edit about 3 hours of video every day, splicing together the scenes from two fixed cameras. There is some Linux software that might do it, but it is just too slow, awkward and buggy to use. We use Womble’s DVD Wizard software on Windows on that. It’s not expensive, good support and very fast to use even on lower spec hardware.
The Cinelerra entry needs updating. Not only does the provided install link not work, the separate branch GG Infinity supports 8 Linux distros and provides instructions to auto-update every month (see https://www.cinelerra-gg.org/downloads/). If the different branches are confusing, visit https://en.wikipedia.org/wiki/Cinelerra which will clarify it.
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Blender is the 3D computer graphics software. It is also open source and freely available, mainly used for visual effects, video games, animated films and 3D interactive application. This software is written python, c and c++. This software has main features such as skinning, 3D modeling, texturing, UV unwrapping, smoke and fluid simulation etc. some of specially for computer graphics in video editor that are rendering, video graphics editing, animating, sculpting, compositing, match moving, camera tracking, particle and soft body simulation. Also supports primitive's geometric including 3D vector graphics. Its special scan-line ray tracing can export in various variety system for internal render engine.
Davinci Resove is another non open source video editor for linux, like Lightworks. It used to be a very excellent color grading software, and now, it's a great video editor as well. You can do all the basic editing and some of the advanced editing on the free version (multi-camera editing, 3D editing, motion blur effects, and spatial noise reduction, etc are only available on the paid version)
I usually edit short videos from my life like play with kids, travel and bike rides, and sometimes do software project demos and tutorials. I tried all major tools in linux for video editing. Blender seems to be the most feature rich and consistent. It allows me to handle 4k video on my oldish laptop. It always feels so good that I buy its future for 20-50 bucks time to time. See More
The developers of the Pitivi editor believe that a video editor should be flexible, and efficient. Users can choose from simple views, to a complex mode that allows experienced users to make finer edits to their project. Users get access to “hundreds of animated effects, transitions and filters”, great looking audio waveforms in the project timeline, and a timeline that supports lots of different video and audio codecs.
The problem average people have with Cinelerra is that it is truly complicated and requires time spent learning about the real underpinnings of video production technology in order to use it to its full potential. But the learning is worth it. What a person learns by digging deep into the intricacies of video production will allow a deeper understanding of what is going on with even “hand-holding” software.
Cinelerra is the most advanced non-linear video editor and compositor for Linux. Cinelerra also includes a video compositing engine, allowing the user to perform common compositing operations such as keying and mattes. Cinelerra includes support for very high-fidelity audio and video: it processes audio using 64 bits of precision, and can work in both RGBA and YUVA color spaces, using floating-point and 16-bit integer representations, respectively. It is resolution and frame rate-independent, meaning that it can support video of any speed and size.
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