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It supports high-definition video, Blu-Ray, 3D, tethered shooting, integration of video, audio, and still images, all the usual effects such as scrolling titles, pans, and fades, animations, speed changes, audio mixing, export to multiple formats and quality levels including YouTube and Vimeo, and tons more. It is under active development and has great community support. This may be the only video program you’ll ever need.

A non-linear editing system (NLE) is a video editing (NLVE) or audio editing (NLAE) system which can provide editing method for video clips or frams. You will be able to access any frame in a video clip. Non-linear editing is done for film and television post-production. However, the cost of editing system gone down and non-linear editing tools (including software) are now within the reach of most home users.

Cinelerra *had* the most promise and it’s probably good if you want to run a TV station. However, it’s not creative at all. Simple edits are easy. However, anything else can become a stunt. IMO, Kdenlive has seen the quickest growth. Lives is also doing well. In the next few years we may see those apps grow into the free alternative of Finalcut – but not Cinelerra. It does what it does, and there is no need to change.
Nevertheless, when you find the elusive, easy to use video editing software that has the features I mention, that doesn't crash, or at least when it does crash recovers files the user was working on, that doesn't need constant tweaking using the shell, that has reasonable, non obfuscated documentation in understandable english, please let me know. I will buy you a beer and the software without hesitation.
Look at the screenshot I attached above. I want you to look at the left sidebar. The #01 “Getting Started” video is what I just walked you through. You can see there are more video instructions. The videos are between 2 and 5 minutes long each, so it doesn’t take long at all to become acquainted with the software. The 5 additional training videos include the following topics.
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