Blender – 3D animation suite (cross-platform) : Blender is a 3D graphics application. It can be used for modeling, UV unwrapping, texturing, rigging, water simulations, skinning, animating, rendering, particle and other simulations, non-linear editing, compositing, and creating interactive 3D applications, including games. Blender’s features include advanced simulation tools such as rigid body, fluid, cloth and softbody dynamics, modifier based modeling tools, powerful character animation tools, a node based material and compositing system and Python for embedded scripting.
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It supports high-definition video, Blu-Ray, 3D, tethered shooting, integration of video, audio, and still images, all the usual effects such as scrolling titles, pans, and fades, animations, speed changes, audio mixing, export to multiple formats and quality levels including YouTube and Vimeo, and tons more. It is under active development and has great community support. This may be the only video program you’ll ever need.
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Nevertheless, when you find the elusive, easy to use video editing software that has the features I mention, that doesn't crash, or at least when it does crash recovers files the user was working on, that doesn't need constant tweaking using the shell, that has reasonable, non obfuscated documentation in understandable english, please let me know. I will buy you a beer and the software without hesitation.
Ubuntu, and Linux in general is not known as the go-to platform for multimedia production. Instead, Apple Mac systems are probably the most popular systems for graphic designers, video editors, and music production specialists, with Windows PCs coming a close second. But Linux also has a lot of good stuff for video editors, it’s another thing that most people don’t know it. So here is a collection of best video editing software for Linux in 2018.
LiVES is supposed to be mature, feature-rich and ready for more professional use-cases and even video jockeying. Both the website and the Wikipedia pages seem promising. However, although I was able to install and open it just fine, it refused to resize properly and did not import a single video. (If there is a “proper” way to import video’s, apart from the way the program makes it possible for users, then I was unable to find it.)
The ubiquitous Kdenlive strikes again. It has been around for years and is used by many people. I tried to use it a few months ago, but it was completely unusable. It often didn’t start, and when it did, it crashed and refused to export properly. However, for this article, I installed the latest version from the Kdenlive PPA and tried it out. Things have changed. Oh my, how things have changed.
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Just like OpenShot, it is incredibly easy to learn and use this software. Flowblade gives its users the features of video transitions, watermarks, batch rendering, and drag & drop support. In addition to that, it also supports various image/audio/video formats. It also supports proxy video editing. As I already mentioned, it’s a method of editing in which original media clips are presented on a timeline by proxy clips for light-weight editing. The full resolution of the video will be used while wrapping up the project.
Just like VidCutter, it allows you to do basic editing tasks such as to trim, cut, snap, split, and mix your videos. For people who aren’t that well-versed in English, the software provides support for several other languages. Before using it, you should probably read its documentation, which comes with a lot of useful information on how to use this software.
Cinelerra is the most advanced non-linear video editor and compositor for Linux. Cinelerra also includes a video compositing engine, allowing the user to perform common compositing operations such as keying and mattes. Cinelerra includes support for very high-fidelity audio and video: it processes audio using 64 bits of precision, and can work in both RGBA and YUVA color spaces, using floating-point and 16-bit integer representations, respectively. It is resolution and frame rate-independent, meaning that it can support video of any speed and size.
Blender is a fabulously sophisticated 3D computer graphics and animation creator. Check out the Blender gallery for a sampling of movies created with Blender. It supports a large range of high-end abilities such as ray-tracing, key-frame animation tools, object tracking, super nice character modeling, realistic physics for great liquid and smoke/mist/gas effects, and realistic movements of objects and characters, and excellent realistic light effects.
i want a good program that is good for making amvs (animated music videos) basically editing clips, adding effects and audio, which i am sure that most if not all video editing software does. from what i read here if i really want to go advanced i could use blender but i tried blender (for 3d modeling only though) and its quite hard. i will try it again and learn in but i am looking for something a bit simpler yet with lots of good effects. which one on this list (or not on the list) is good for a beginner. i have used Windows Live Movie Maker which is pretty simple and i know my way around it ok, maybe there are some features in it i don’t know about but i know a decent amount about it. maybe i would like something a bit more advanced but not too advanced.
An excellent guide and resources for anyone trying to start editing, and publishing videos. I have used few of these to achieve my video. I use Kino to capture, sometimes Kdenlive to slice( No I know how to do it in cinelerra), and finaly use the cinelerra for the rest of the editing, up to encoding. if they asked me what I wish for for my birthday, I would wish for the Kdenlive to be as powerfull as cinelerra, as it is so logical and easy to use. To me most are buggy, but at the end I managed to edit, and put my composition on Youtube. Check it out. ItÅ› all been done with Linux.
Pitivi has been around for a few years too. This video editor for Linux is a GNOME application and is designed to fit into the GNOME desktop. (I assume it will work just fine in KDE or XFCE too.) Installing it requires the use of Flatpak, but they give rather easy-to-use instructions on the Pitivi website, and I had no problems at all. Drag-and-drop seems to be well supported, and it first transcodes videos before they can be used, which takes a few minutes or seconds, depending on the size of each. But it appears the videos can still be used during this process.
Cinelarra is for video producers who need more than OpenShot, and who want a native Linux professional-quality video editor that supports high-resolution audio and video, and advanced features such as hue and saturation, overlays, denoising, compression, normalization, time stretching, realtime effects, nested sequences, color balance, image flipping, text-to-movie, batch render and batch capture, compositing, and much more. Cinelarra has nice integration between audio and video, and makes it easy to control synchronization. Blender and Cinelarra work well together; create your splendid animations in Blender and then integrate them into a movie in Cinelarra.
Trey has a good point, I don’t want to do much more than combine my video with a few transitions and a soundtrack. Kdenlive works fine for that. My biggest issue with Linux video editing is the lack of good transitions and simple drag and drop functionality. Also DVD menu creation is still really poor on Linux. But over the last four years it has gotten much better.
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After experiencing various crashes (on Ubuntu 9.04) with Avidemux, LiVES, and Kino, I switched to Cinelerracv. I had avoided switching becasue it was a bit intimidating at first. Then I discovered the tutorials atAkirad, and with some effort, have mastered its capabilities. Combined with FFMPEG (and a neat little GUIfor it called WinFF) and Audacity for specialized audio work, I have a suite that can do whatever I want and produce it in whatever format I desire. Thanks for the reviews. They provide a great path for investigation…
I use Blender 3d for most of my video editing. You can do things with it that you would not beleave! Problem is that Blender3d is its own world and learning it takes time. It is something for a pro with some 3d modeling skills or a normal person that can read and is willing to learn the GUI. Wait for Blender 3D 2.5 to come out. It has an all new interface and new improved work flows! Should be out in a month or two…
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