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The problem average people have with Cinelerra is that it is truly complicated and requires time spent learning about the real underpinnings of video production technology in order to use it to its full potential. But the learning is worth it. What a person learns by digging deep into the intricacies of video production will allow a deeper understanding of what is going on with even “hand-holding” software.
Pierre and Megan, you’ve been trolling these comments for two full years, now. I can see, after carefully reading all of the commentary and the thought behind each of them, that you both are only here to troll and discourage. Neither of you have offered any real concrete proof of anything, and you’ve used smoke and mirrors to try to defend merely what are empty opinions. After two full years of trolling this particular page it’s about time you both got told to get a life.
I’ve used video editing software in Windows, and there is *nothing* intuitive about it. All of the software programs I’ve used are so loaded with DRM that trying to burn your home movies to DVD is a an adventure, often in futility. One of the commercial “home use” software package I bought was fairly intuitive, but the DRM made it incapable of burning DVDs. My prime reason for wanting to be able to video edit is so I can put together home movie compilations for all the computer illiterates and senior citizens in my family. They watch movies on TV and can just about handle popping a DVD in. I’m tired of having some of my homemade DVDs work in Dad’s machine, but then refusing to play in my sister’s.
Gnome peep started this tendency of oversimplification. Some times you do want features. Some times you do want what you call “bloated”. ‘Less is more’ doesn’t mean less is actually more, it means “Do more with less”. It is annoying as hell when programs start to remove stuff that you actually use because they try to follow this blind tendency towards nihilism ad absurdum.
That said, I am also long time ‘nix user (from before we had the GUI) and other OS. Linux has its place but fast video editing isn’t one of them. My office needs to edit about 3 hours of video every day, splicing together the scenes from two fixed cameras. There is some Linux software that might do it, but it is just too slow, awkward and buggy to use. We use Womble’s DVD Wizard software on Windows on that. It’s not expensive, good support and very fast to use even on lower spec hardware.
Blender – 3D animation suite (cross-platform) : Blender is a 3D graphics application. It can be used for modeling, UV unwrapping, texturing, rigging, water simulations, skinning, animating, rendering, particle and other simulations, non-linear editing, compositing, and creating interactive 3D applications, including games. Blender’s features include advanced simulation tools such as rigid body, fluid, cloth and softbody dynamics, modifier based modeling tools, powerful character animation tools, a node based material and compositing system and Python for embedded scripting.

Pitivi is a non-linear video editor for Linux with “a beautiful and intuitive user interface”. Unlike a lot of other video editors on Linux, the Pitivi editor takes into account that users all have different skill-sets when it comes to working on video projects. As a result, it gives the user many different ways of manipulating the project timeline via different timeline views.
The trade off is often money fortime, and the market reflects that. Tools aimed at “pros” tend to be expensive because they are based upon the money saved by their market. Few amatuers or casual users will fork out thousands of dollars for software in order to save a bit of time–even if it would be cost-effective for them, since many people never bother to do cost-benefit analysis.
This video editor has the ability to move things in the visual space straight in the viewer panel compared to the others where you need to change some value of x or y to scale or move things in your composition. This might not matter much in many cases but if you have a lot of elements moving or scaling throughout your scene, this is the fastest and a much more intuitive method than having to adjust the scale/position values of individual axes separately. This again is a big reason why I prefer an alpha (a damn good alpha) version of this software than a stable release of Kdenlive. See More
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