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Also, one of the thing I love from Linux is the variety in the distros. What’s the problem with that? Canonical is doing a great effort to come to home users, more than RedHat or Novell… use then a Debian-based distro like ubuntu, but let us the rest of the people with our distros, with our beloved desktop or window manager… anyway, it doesn’t affect to aplications since we all can compile from source (at least in my case, because I use gentoo and I must always compile from sources), and you can find binaries for debian-based or rpm-based distros.
I’ve had good luck with Lives. I’ve been able to accomplish things with it that I couldn’t figure out how to do with the others. My main use of video is for web sites. I’ve even created a video sequence from a JPEG still which I then manipulated with Lives tools and output as an animated GIF. I further tune the size of the animation in GIMP which allowed me adjust the the frame rate on a per frame basis.
6.5 Jurisdiction’s Limitations: As some jurisdictions do not allow certain exclusions or limitations by statutory instrument, the liability will be limited to the extent possible within the applicable legislation. To the fullest extent permitted by law, Noble Samurai’s liability for breach of any implied warranty or condition which cannot be excluded or limited is limited to the amount paid by you to Noble Samurai for the Noble Samurai Software out of which liability arose.
Just like OpenShot, it is incredibly easy to learn and use this software. Flowblade gives its users the features of video transitions, watermarks, batch rendering, and drag & drop support. In addition to that, it also supports various image/audio/video formats. It also supports proxy video editing. As I already mentioned, it’s a method of editing in which original media clips are presented on a timeline by proxy clips for light-weight editing. The full resolution of the video will be used while wrapping up the project.

Blender – 3D animation suite (cross-platform) : Blender is a 3D graphics application. It can be used for modeling, UV unwrapping, texturing, rigging, water simulations, skinning, animating, rendering, particle and other simulations, non-linear editing, compositing, and creating interactive 3D applications, including games. Blender’s features include advanced simulation tools such as rigid body, fluid, cloth and softbody dynamics, modifier based modeling tools, powerful character animation tools, a node based material and compositing system and Python for embedded scripting.
Even though Olive is in the early stages of development (version 0.1.0 Alpha at the time of writing this article), some users are already using it to produce content on a regular basis, and its developers are making rapid progress, which is evident from their activity on GitHub. Hopefully, they’ll be able to keep up the current pace and give all Linux users the video editor they deserve.
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